Tuesday, January 29, 2013

Warzones

Having moved to low sec, my sec status has dropped rapidly to -4.5 and continues to fall  as I aggress neutrals in the Combat Zone. I don't have any problems with my sec status declining, it comes along with my NBSI mentality in low sec. Nobody is forcing me to pull the trigger on them when I'm out solo, but nobody is forcing them into my locking range either. That's where my thinking lies regarding sec status.

I don't feel that militia pilots should be getting sec status hits for firing on neutrals in a Combat Zone. The whole concept seems odd to me. That neutral is, knowingly or not, traipsing through an active war zone and essentially putting themselves out in the line of fire. Had I been alive during World War I, you wouldn't have seen me trucking over the trenches just because its the shortest route through an area yelling "SAFETY BE DAMNED!" I would be an idiot to think I would not get shot.

Don't get me wrong, I think that losing sec status is an integral part of low sec and Eve as a whole. If it were to be removed all together, it would essentially get rid of piracy - effectively killing off the fun of a portion of the playerbase. If you want to roam around and pick fights, you should have every expectation of losing your sec status.

My thinking is that pilots or corps actively participating in faction warfare battles, or at the minimum plexing, should have either reduced sec status hits or have it capped to just above being able to dock in high sec. Pilots that are following the rules and ideals of faction warfare shouldn't be expected to sit there and tank the first shot fired by some bear that ambles in to your plex to wet his paws in pvp. If i'm orbiting the warp in at optimal, and you come at me bro, you should be expecting to be shot up. I shouldn't be punished(?) for essentially defending myself from a threat. Maybe this should only apply in plexes and near the acceleration gates for them, since that is where you are doing your duties as a militia pilot. Maybe the mechanics should stay the same on stargates and stations, where it isn't necessarily an "active" combat area.

Obviously sec status is an important part of the game, and I in no way would want to fully change it. I have an alt for moving around in high sec for the time when my sec status inevitably bottoms out. This is just a thought I had after a night of flying.

o7

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